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Thursday, August 2, 2012

How to get CSS content materials models in Source SDK Hammer

Here is an annoying issue most developers face. You are developing maps in HL2EP2 , EP1 or HL2. You want to access some cool textures from CSS. Who doesnt? But they don't show up in your texture library. Only HL2 textures and some random ones do.  Here is how you can get them in Hammer and in game:

1. Get GCFScape

2. Start GCFScape and select Open from the dropdown menu

3. navigate to your /steamapps/ folder and select "counter-strike source shared.gcf"


4. You now see a view of cstrike folder that contains all the game stuff for CSS.


5. Expand on cstrike and copy materials and models out and into your working game directory. Since I am mapping in HL2EP2, I use Steam\steamapps\YOURSTEAMNAME\half-life 2 episode two\ep2\materials
and do the same with models. Overwrite the folders (it will merge your hl2ep2 materials and your css content)


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